Lego spike1/3/2024 The initial install however, does not include the lesson material needed in classrooms. The web app downloads less than 20 MB in total, whereas the macOS and iPadOS app weighs 115 MB, the Android app 178 MB, and the Windows app clocks in at 292 MB. By pushing the web app on platforms that support the underlying web hardware APIs in Chrome, namely macOS, Windows, and ChromeOS, LEGO developers can reduce their app maintenance burden significantly.Īnother reason is download size. requestPort ( ) # Reasons for going web-first and using web hardware APIsĬurrently, LEGO maintains independent versions of their app for Android, macOS/iPadOS, and Windows plus legacy versions of the platform-specific apps on top, in addition to the web app. } ) # Web Serial API connection const v = yield navigator. These are obtained as in the code snippets below taken from the live app. Once connected, students upload their programs to one of the 20 storage slots of the large hub.įor communicating with the hub, the Web Bluetooth and the Web Serial API need a BluetoothDevice or a SerialPort respectively. In both cases, apart from the USB cable, the connection flow is almost identical. By default, the web app uses Bluetooth via the Web Bluetooth API.Īlternatively, the web app uses the Web Serial API when connected via USB. The SPIKE Prime hub and the SPIKE Essential hub can be connected to the computer using Bluetooth or USB. Caching improvements and making the app installable are planned features for the future. LEGO officially supports Chrome browsers on Windows 10 and 11, MacBooks, and Chromebooks. The app is currently not cached in the browser in any way hence users always need to be connected to the Internet for the web app to work. # Supported applicationsĪpart from platform-specific apps, LEGO also offers the SPIKE web app, which is accessible at. The hub connects to the computer via Bluetooth or USB. There are also two motors: one large, one medium. The kit includes a color sensor, distance sensor, and force sensor. The brain of the SPIKE Education kit is the hub, which serves to control the various other pieces of hardware like the sensors and the motors. The hub executes the program and controls the LEGO model. Having created a program in the LEGO Education SPIKE app, the students send the program to the LEGO Education Spike Prime hub over a Bluetooth or USB connection. More advanced students can opt to use real Python code directly, which comes with an integrated Knowledge Base to support students while they code. In the two visual modes, students connect blocks by dragging and dropping them onto the programming canvas, and hook up the various blocks by connecting them. The programming environment is adapted from the Scratch editor, familiar to many students already from early STEAM education in school. Students use either icon blocks, word blocks (default), or Python code to program their models. Combining colorful LEGO building elements, easy-to-use hardware, and an intuitive drag-and-drop coding language based on Scratch and Python, SPIKE Prime continuously engages students through playful learning activities to think critically and solve complex problems, regardless of their learning level… while having fun! # Programming experience The LEGO® Education SPIKE™ Prime Set is a STEAM (science, technology, engineering, arts and mathematics) learning tool for students in grades six through eight (about 11 to 13 years).
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